We have invited six performers, whose topics will encompass video game, field research, ruin exploration, family genealogy retrospection, fantasy and cultivation of immortality, UFO and science fiction, among others.
The game engine weaves together many fragments of the reality: life in an earthquake-resistant shelter after the 1976 Tangshan earthquake, memories during the “qigong fever” social phenomenon, myths of earth arteries, stories and narratives of deities and monsters, nightmares plagued by physical pains and wounds, and the haunting of patriarchy within a 20th-century family.
“No Door, One Window, Only Light” marks the first institutional exhibition of artist Chris Zhongtian Yuan in China, bringing together four video works, several installations and sketches to form a periodic retrospect and survey of their recent works.
“Hu Wei: Touching A Fabric of Holes” is the artist’s first solo institutional exhibition, exploring the thread of Hu Wei’s artistic practice over the past few years through videos, installations, and sculptures.
To test if we can survive gravity is a task for every ordinary person whose life involves art, who is a receiver and transmitter of images.
While immersing ourselves in it, we must maintain a clear mind and perceive the profound impact of new consumerism on our inner selves in the era of virtual reality, and that's what we'll really get out of this bazaar.
Chen Yun hopes to explore the method of working without pre-determined issues/problems, but rather in the "exclusion" and " limitedness" of path.
Yao Qingmei tries to create a text with varied forms of thickness. This will be a more open and relaxing experiment on reading.